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Hello, do you take bug reports here? When using this in MZ, events never lose their "throwability" between pages. In other words, if you throw an event and that switches them to a new page without the "throwable" comment, they can still be picked up and thrown. From reading the plugin help, this doesn't seem to be working as intended. This is reproducible in a blank project with no other plugins.

Thanks for bringing this to my attention I've been meaning to come back to this plugin! I'll definitely be checking this out next time I get the chance!

I've been really enjoying the plugin so far, so thank you for making it. I've actually managed to fix this issue (at least seems to be working), and also made a couple of other changes to it that seemed better to me. If you'd like to know about any of that, feel free to reach out!

I had to bother you! Does anyone know if there is a way I can set a switch or common event to run IF the player picks up an item generally VS throwing it or if the player has thrown it?

I made animated sprites and I need it to run on pickup and after it's been thrown to go back to normal. 

(+1)

there is indeed a way to detect pickup AND throw individually! It should be in the help file although it's definitely poorly documented I apologize, I'll be cleaning this up hopefully pretty soon sorry for the long delay in response! ^^;

YOOO THANK YOU! I will check it again! oh never be sorry, sometimes I dont go on here for ages tbh

is there a "term of use"?

All of my terms of use are written inside the plugin help file. :D

Free for commercial/non-commercial use, credit is optional, but greatly appreciated. ^^