Version Update 1.1.0


So first thing to note, this plugin has changes made to the plugin that MAY break previously setup transition effects! Please keep that in mind! But I believe this was for the best, as the format is somewhat simpler to understand/setup. Namely, color values used to be a float point value from 0~1, and have since been changed to a numeric value of 0~255, this is standard for tinting and other color related stuff in rpg maker. Next, is the speed parameter has been REMOVED and is no long honored in the code! This means your transitions WILL be broken, until you set the new value of "Duration" in all your transitions, I apologize, but I believe setting a duration that it takes for the transition to execute is more intuitive than setting a speed... this allows you control over how long the transition effect actually lasts.


 ● Version : 1.1.0
 ● Date : 22/01/2024

  ★ Add - compatibility with "fadein screen", and "fadeout screen" commands.
   ★ Change - speed param to duration for easier use.
   ★ Change - color from floats( 0~1 ) to numeric( 0~255 ) values.

Files

Rosedale_TransitionEffects.js 56 kB
Jan 26, 2024

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