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Rosedale Transition Effects [MV-MZ]
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Devlog
Plugin Version 1.1.2
October 07, 2024
by
chaucer
● Version : 1.1.2 ● Date : 07/10/2024 ✩ Fix - sometimes dissolve would get stuck on screen...
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Plugin Version 1.1.1
October 02, 2024
by
chaucer
plugin has been updated. ● Version : 1.1.1 ● Date : 30/09/2024 ✩ Fix - soft lock on MV(?)...
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Plugin Version 1.1.0
September 25, 2024
by
chaucer
● Version : 1.1.0 ● Date : 25/09/2024 ★ Add - parameter to prevent characters disappearing in battle transition. ✩ Fix - enemies are invisible when revived...
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Version Update 1.0.2
February 14, 2024
by
chaucer
● Version : 1.0.2 ● Date : 14/02/2024 ✩ Fix - could not save after performing a transition. ✩ Fix - crash on transitioning after game is deployed...
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Transition Masks Added( credits to Etherkin! )!
February 05, 2024
by
chaucer
Hello everyone! Today there have been a total of 20 custom transition masks that are now available with the purchase of this plugin! These transitions come in 2 unique resolutions! 16:9( 1920x1080 ) v...
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New Video!
February 03, 2024
by
chaucer
A new video has been put out which thoroughly demonstates the use of, and how to use, the plugin! Also transitions effects will be coming soon credits to etherkin( https://www.reddit.com/u/etherkin )...
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Version Update 1.1.3
February 02, 2024
by
chaucer
Two updates were published, these fix a few major bugs in the plugin! It is recommended to update immediately ^^ sorry for the inconvenience~ ● Version : 1.1.2 ● Date : 29/01/2024 ✩ Fix - issue...
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Version Update 1.1.1
January 29, 2024
by
chaucer
● Version : 1.1.1 ● Date : 27/01/2024 ✩ Fix - decimals are shown in colors even though they are not avaialble...
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Version Update 1.1.0
January 26, 2024
by
chaucer
So first thing to note, this plugin has changes made to the plugin that MAY break previously setup transition effects! Please keep that in mind! But I believe this was for the best, as the format is s...
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Version Update 1.0.1
January 22, 2024
by
chaucer
● Version : 1.0.1 ● Date : 22/01/2024 ✩ Fix - wait set to false would still act as true in plugin commands...
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